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Blog & News / Tag: philippecollot

The Virtual Reality of Storyboards

Posted April 20, 2016 at 9:11pm

Virtual Reality and Storyboard Artists

Virtual Reality (VR), once a figment of human imagination, has become an accessible form of entertainment due to virtual reality headsets such as Google Cardboard, Oculus Rift, and PSVR.  Famous Frames artists Rudi Liden and Philippe Collot have shared their insight as to how drawing virtual reality storyboards differs from the norm and the future of storyboarding.

Virtual reality is an immersive experience that takes video gamers to a new dimension. Whereas previous video games create a two or three-dimensional world in which users can progress within their favorite quests, VR takes the players inside the game by stimulating their sense of vision, hearing, touch, and even smell.  Currently, VR is marketed for entertainment purposes – specifically video games – using virtual reality headsets or goggles.  Despite its popularity amongst video gamers, VR is on track to benefitting several other major industries, such as cost efficient educational training/on-the-job learning and advancing medical practices.  However, in our industry, it all starts with an idea and a storyboard.  

Storyboard Artist Jobs: Briefing, Drawing and the Future of Artists

Rudi Liden most recently created a VR storyboard for a commercial project that would take its viewers on a ride from downtown L.A. to the TLC Chinese Theatre; Philippe Collot created an instructional video game tackling the subject of drinking and driving. Though the subject matter is different for each project, the artists share similar experiences.

“A decision has to be made about how you want to use the frame because technically, the far right and left side of the frame touch, and represent the space directly behind you,” said Liden.  “For the commercial [of the trip to the theatre], I extended the frame and did my best to capture about 180 degrees.”  Liden explained that the broader visuals in turn require more time and may even look strange when compared to more traditional storyboards.

Above: Rudi Liden's wide screen frame compared to the ultra wide frame of virtual reality.

Collot added, “the client wants to make sure the camera has a wide range of action, either by going left or right and up and down.  So, the images are wider to show the 180° angle or the 360° angle.”

When asked how the brief was different, Liden shared, “Aside from goggles being handed around the table, there were a handful of considerations that needed to be problem-solved, namely narrative.  Who’s the [point of view] belong to?”

Above: VR and first person POV puts you behind the wheel. 

Since VR mirrors what the human eye sees – from focus to peripherals – practicing the ability to capture and accurately recreate a 180° to 360° image would be another beneficial “tool” a storyboard artists could add to their tool belt.  Collot commented, “It is useful when artists have used goggles like the Google Cardboard and they know about the GoPro camera, 3D camera and 360° camera.”

Above: Philippe Collot's use of first person perspective in a storyboard for film.

When asked their thoughts on the future of VR changing the storyboard industry, Collot shared, “I don’t think that [VR] will change storyboarding, aside from bringing in more work.” Collot reiterates that all storyboarding is 2D.  “The narrative is going to be conveyed with a chain of images that will be linked by arrows.  Which means that a storyboard will probably need more frames and also some master layouts that show the environment where the 3D or 360° camera would be moving around.  So, [the more frames to be done] might be good news for storyboard artists.  We’ll see.”

Liden concluded, “the most obvious player in the VR world is going to be video games for the next few years.  It’s exciting, fun, and immersive in ways that traditional film and TV are not.  The overall potential, however, may change entertainment forever.”



video games

Super Bowl 2016 - It all starts with the art!

Posted February 11, 2016 at 12:00am

Here is a fun behind the scenes look at the advertising and production art that led to these great spots featured during the 2016 Super Bowl- Enjoy!

In this first spot, Famous Frames storyboard artist Shane Carrington worked with Smuggler on ‘The Party’ for Amazon Echo.

Amazon Echo 'The Party' / Client: Smuggler / Artist: Shane Carrington

In this hit spot, artist Philippe Collot drew storyboards featuring Amy Schumer and Seth Rogen for Caviar’s ‘The Bud Light Party’.

Bud Light 'The Bud Light Party' / Client: Caviar / Artist: Philippe Collot

In this beautiful Acura NSX spot ‘What He Said,’ Philippe Collot shows his skill with great concept art and storyboards for a WHITELABEL product.

Acura NSX 'What He Said' / Client: aWHITELABEL / Artist: Philippe Collot

A big crowd pleaser is this ‘Bounty of Earth’ spot that Victor Gatmaitan worked on for Avocados From Mexico with GSD&M.

Avocados From Mexico 'Bounty of Earth' / Client: GSD&M Austin / Artist: Victor Gatmaitan

A star in the comic book world- Sean Chen showed off his skills for this ‘Mini Marvel’ Coke spot for Wieden & Kennedy.

Coca Cola 'Mini Marvel' / Client: Wieden & Kennedy Portland / Artist: Sean Chen

For this adorable Hyundai Elantra spot ‘The Chase,’ Hugo Dipietro created these boards for InnOcean.

Hyundai 'The Chase' / Client: InnOcean / Artist: Hugo Dipietro

Kevin Hart comically stalked his daughter’s date in this Hyundai Genesis spot boarded by Philippe Collot.

Hyundai 'First Date' / Client: InnOcean / Artist: Philippe Collot

Storyboard Artist Lidat Truong worked with Omelet to create these Pokemon ‘Train On’ boards.

Pokemon 'Train On' / Client: Omelet Los Angeles / Artist: Lidat Truong

For this funny Squarespace campaign, Doug Brode worked with Caviar on ‘Real Talk with Key & Peele’.

Squarespace 'Real Talk with Key & Peele' / Client: Caviar / Artist: Doug Brode

Philippe Collot also worked on this Honda spot ‘A New Truck to Love’ for RPA.

Honda Ridgeline 'A New Truck to Love' / Client: RPA Los Angeles / Artist: Philippe Collot

Artists Alessandra Divizia and Peter Vu worked with RSA and 3AM on this LG ‘Man from the Future’ spot.

LG 'Man From The Future' / Client: RSA / Artist: Alessandra Divizia & Peter Vu

See more Famous Work here! 

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